Northern Mariana Islands Quarter Lesson Plans
Do you know that we have a collection of lesson plans based on the Northern Mariana quarter?
The District of Columbia and U.S. Territories Quarter Program lesson plans are now available on the United States Mint H.I.P. Pocket Change™ Web site for you to use in your classroom! Take a look at the lesson plans created specifically to celebrate the Commonwealth of the Northern Mariana Islands quarter: "Parts of a Flower" (K and 1), "Tropical Travel Choices" (2 and 3), and "Island Inquiry" (4 through 6). After that, check out the rest of the District of Columbia and U.S. Territories plans, which are FREE to download and are available in sets designed specifically for grades K and 1, 2 and 3, and 4 through 6.
Make a Connection
Many of the symbols that appear of the Northern Mariana Islands quarter also appear on the flag of the Northern Mariana Islands. Locate an image of the flag of the Northern Mariana Islands and display it in the classroom. Have students identify the similarities between the images on the quarter and on the flag. Lead a class discussion about how the images on the quarter and flag are important to the history and culture of the Northern Mariana Islands.
Ask the students to think of the history and culture of your school. Have each student create a flag that represents some of the important historical and cultural aspects of the school and the community around the school. Bring in examples of flags from different states and countries to show students for ideas. Encourage the students to use the computer and technology to create their flags. Once the students have completed their flags, have each student present his or her flag to the class. Hang a clothes line or string around the room on which to display the flags.
Have students color the unique designs featured on the new District of Columbia and U.S. territories quarters while learning about the national capital and the U.S. territories. Teachers: visit our Games and Skills page to find out about this game's grade-level appropriateness, the skills it uses, and related classroom activities.
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