2010 Native American $1 Coin Lesson Plans
Do you know that we have a collection of FREE lesson plans based on the 2010 Native American $1 Coin Program?
The 2010 Native American $1 Coin lesson plans are now available on the United States Mint H.I.P. Pocket Change™ Web site for use in your classroom! Take a look at the lesson plans created specifically to celebrate the 2010 Native American $1 Coins:
- The Lovely Long E (K and 1)
- Our Own Tree of Peace (2 and 3)
- Symbols of Peace (4 through 6)
- Roots of American Diplomacy (7 and 8)
Make a Connection
The 2010 Native American $1 Coin design features a beaded belt known as the Hiawatha Belt. On the coin, the belt is wrapped around 5 arrows bound in the center, underlined with the words "Haudenosaunee" and "Great Law of Peace."
One version of the Hiawatha Belt is made up of hundreds of wampum beads. The wampum beads on this belt were purple, which represented the sky and universe, and white, which represented good thoughts and understanding.
Have the students think of a list of three to five positive characteristics or traits that they want to see represented in the classroom on a daily basis. Examples can include respect, fairness, good listening, and hard work. Explain to the class that they will be creating their own versions of the Hiawatha Belt using computer drawing or illustrating software or art supplies.
If they use computer drawing or illustrating software, provide each student with access to the computer and enough time to complete the project.  If they use art supplies, provide each student with a piece of white construction paper, a pencil, and a black marker.
Have each student sketch out a belt design, then outline their sketches with the black marker. Direct the students to record their chosen positive characteristics or traits in a key on the paper.
Provide colored markers for the manual-art students. Have the student assign a color to each trait, then use different colors to fill in the belt. The designs can include different symbols to represent a positive classroom or school. Allow each student to share their belts with the class. Display student work around the classroom.
Have students try their skill at Hoop and Darts. Based on a game originally played by Native Americans, in this electronic version, each player throws darts through a swinging hoop in order to win the other player's darts.
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